![]() ![]() (the current owners of SLRR) who allowed me to use the map assets for this port. Huge thanks to EvilMcSheep for helping this port by developing custom tools, such as automatic object placement based on SLRR's object coordinates and the AI paths from SLRR as well for this project, wouldn't have been possible without you! Also I want to thank ImageCode LLC. I hope that you can take a trip down nostalgia lane in BeamNG with this map mod, regardless it's flaws. Garage lights (Enabled by default, however for ultra low end systems might save some FPS).Traffic Lights (They blink yellow as if they weren't working.Detailed (Water1) vs SLRR-like Water (SLRR Water) and add Canal Water.Nighttime lighting featuring street lamps.Here clicking on the hide icon you can toggle stuff like: Very light map to run, can achieve good performance on low end systems.Functional minimap texture from the original game.Custom made collisions pretty much everything to better suit BeamNG's collision model.Opened garages and dealerships with Walk-mode optimized collisions. ![]() Dense city and suburban area separated by a canal However seeing the feedback after it's release recently, I've spent many days patching it slowly up to a good state thanks to fellow community members like whom you may know from the SLRR community. In the past 3 years not much work has been done on it. I started in 2019 November as a free time thing, however as I started having less and less free time, progression slowed down and eventually stopped. This map is a direct port of Valo City from the game Street Legal Racing: Redline. ![]()
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